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OmegA

Developer: Bishop-333, OpenArena
Technology: id Tech 3
Release Date: December 2, 1999
Chat-Room: #quake



The Arcade will be serving you the version v3.38 of this game.


Click the Play Now! graphic to play.
Note that this is an unstable preview, as it is running in the experimental Q3 support mode of FTEQW. This means it does support network play. Be responsible and take breaks from CyberSpace.

Controls

WMove forward
SMove back
AStrafe left
DStrafe right
MOUSE1Attack
SPACEJump
MWHEELDOWNNext weapon
MWHEELUPPrevious weapon
LSHIFTRun/walk
TChat (everyone)
YChat (team)
ESCToggle main menu
F1Show help
F2Save menu
F3Load menu

Screens

Info

This is OmegA. Designed to be the complete version of OpenArena, with more of an edge in the realm of both competitive and casual gameplay. You finally get the air-control you wanted, double jumps and auto-hops.

Bright players, damage counters and a global warm-up system assure fair play. Server admins can even tweak weapon variables such as damage, projectile speeds, guided-rockets and many more. Yes, you can even make projectiles go through teleporters.

Head-shot medals, configurable weapon restrictions and being able to drop flags are also notable features.

That is not all however, OmegA also supplies many more replacement shaders for textures found in Quake III Arena, thus opening the door to a massive amount of user-created addons.


AirQuake-
Rocket Arena-
Threewave CTF-
Team Fortress-
Fantasy Quake-
Freedoom-
Freedoom II-
HeXen II-
Impel-
LibreQuake-
Quake Matrix-
OmegA-
Overturn-
Pain Keep-
Qreate-
QTank-
Slide-
Star Trek: TQS-
Transfusion-
X-Men-
Zombie Panic-


Last updated Sun Apr 26 12:24:55 UTC 2026

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