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OmegA
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| Developer: Bishop-333, OpenArena |
| Technology: id Tech 3 |
| Release Date: December 2, 1999 |
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| Chat-Room: #quake |
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The Arcade will be serving you the version
v3.38
of this game.
Click the Play Now! graphic to play. Note that this is an unstable preview, as it is running in the experimental Q3 support mode of FTEQW. This means it does support network play. Be responsible and take breaks from CyberSpace.Controls
| W | Move forward |
| S | Move back |
| A | Strafe left |
| D | Strafe right |
| MOUSE1 | Attack |
| SPACE | Jump |
| MWHEELDOWN | Next weapon |
| MWHEELUP | Previous weapon |
| LSHIFT | Run/walk |
| T | Chat (everyone) |
| Y | Chat (team) |
| ESC | Toggle main menu |
| F1 | Show help |
| F2 | Save menu |
| F3 | Load menu |
Screens
Info
This is OmegA. Designed to be the complete version of OpenArena, with more of an edge in the realm of both competitive and casual gameplay. You finally get the air-control you wanted, double jumps and auto-hops.
Bright players, damage counters and a global warm-up system assure fair play. Server admins can even tweak weapon variables such as damage, projectile speeds, guided-rockets and many more. Yes, you can even make projectiles go through teleporters.
Head-shot medals, configurable weapon restrictions and being able to drop flags are also notable features.
That is not all however, OmegA also supplies many more replacement shaders for textures found in Quake III Arena, thus opening the door to a massive amount of user-created addons.
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AirQuake
Rocket Arena
Threewave CTF
Team Fortress
Fantasy Quake
Freedoom
Freedoom II
HeXen II
Impel
LibreQuake
Quake Matrix
OmegA
Overturn
Pain Keep
Qreate
QTank
Slide
Star Trek: TQS
Transfusion
X-Men
Zombie Panic

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