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Fantasy Quake: Rise of the Phoenix




The Arcade will be serving you a reconstruction of the Modification. This was made possible with LibreQuake, which is used as a substitute for the missing data. Any other assets are provided by the Modification.


Click the Play Now! graphic to play.
Use the Toggle WebXR menu option to enable Virtual Reality. Be responsible and take breaks from CyberSpace.

Controls

WMove forward
SMove back
AStrafe left
DStrafe right
MOUSE1Attack
MWHEELDOWNNext weapon
MWHEELUPPrevious weapon
SPACEJump
BACKSPACEDisplay Stats
HOMEChange character class
\Show inventory
KPrevious item
LNext item
/Use item
MDrop item
ZThrow grappling hook
XExtend hook chain
CRetract hook chain
BDrop gold
NDrop ammo
]Display active Spells
[Display list of Spells
YTeam Chat

Screens

Info

Author: Team Phoenix
Homepage: http://fantasy.stomped.com/

A world in the Balance.... Life versus Death, Good versus Evil, and somewhere in between is the answer..... the focal point of Balance - Rebirth.

What is Fantasy Quake, what is it about?

Choose from among six player classes and battle your way across the continent in search of the fabled Phoenix Egg, a legendary immortal bird who is symbolic of the Balance of Life, Death, and Rebirth.

Each character has his/her own motivations for seeking the Egg of the Phoenix, but they all share one goal and purpose - get the helpless Egg before the invading army, led by a supreme evil, find it.

Characters

6 Statistic based classes
10 Experience levels per class
8 Completely original weapons
45 skills and spells already coded, over 60 total planned

Realism

• Fatigue - finally a reason to turn off always run
• Footstep/swimming noises
• Stats determine physical ability (run speed, jump height, footstep volume)
• Realistic behaving weapons - no "insta-bullets" (i.e. shotgun style)
• Pick up ammo from missed shots, both yours and monster's
• Burning fire - find water or "stop, drop, and roll" to extinguish

Items

• Inventory based - use items when you want
• Drop items/ammo for your friends
• Keep up to 9 of each item from one level to the next
"Real" shields that have to be pointed at incoming attack
• Buy items at shops (sell, too, in the final version)
• Unique power-ups, as well as classics (grapple)

Graphics

• Each class has unique model and/or skin
• Player models show active weapon, shields
Over 100 total new/altered models
• Skins that show when target is wounded
6 completely new monster models, including an all-new boss
15 new weapon models
• Completely redesigned status bar

Levels

Over 24 unique levels (including towns and secret levels)
• More than a 100 original new textures
• Stunning, architecturally realistic design
• Logical sequence of settings - levels flow together smoothly
• Many detailed brushes, often interactive (not all just rectangle buttons)
• Every level has a distinct and consistent theme

taken from the official website


AirQuake-
Rocket Arena-
Threewave CTF-
Team Fortress-
Fantasy Quake-
HeXen II-
Impel-
Quake Matrix-
Overturn-
Pain Keep-
Qreate-
QTank-
Slide-
Star Trek: TQS-
Transfusion-
X-Men-
Zombie Panic-


Last updated Fri Oct 31 19:25:25 UTC 2025

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