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Team Fortress
![]() The Arcade will be serving you a reconstruction of the Modification. This was made possible with LibreQuake, which is used as a substitute for the missing data. Any other assets are provided by the Modification. Click the Play Now! graphic to play. Use the Toggle WebXR menu option to enable Virtual Reality. Be responsible and take breaks from CyberSpace. Bots supportedBots are available. Frag now with 1-Click® These computer-controlled opponents give a simulation of a typical match. Creation will be instant and lives will never be the same afterwards.Counseling available on IRC after. Controls
Screens
InfoThe first version of Team Fortress, an add-on for Quake, was released on August 24, 1996. It was originally written because the authors wanted a first-person perspective, team strategy game for LAN competitions. Version 1 .0 only included the Scout, Sniper, Soldier, Demolitions Man and Medic classes and did not have any custom map entities.Shortly thereafter version 1.1 of Team Fortress was released, which incorporated the beginnings of TF specific map entities, some playability improvements and the Heavy Weapons Guy class. These features were followed by the incorporation of team objectives into the game design and the 2Fort map. On the 22nd of December 1996 Version 2.0 was released for Quake World. It was the first released Quake World add-on. At this point, interest in Team Fortress exploded, with over 40% of the Quake community running servers dedicated to Team Fortress within several months. To this day, Team Fortress is one of the most played multiplayer mods for Quake. Projects such as FortressOne keep it accessible and fun in the 21st century. read more about it on frag-net.com |
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