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<description>Recent content in Frag-Net</description>
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<lastBuildDate>Tue, 16 Sep 2025 20:39:53 +0000</lastBuildDate>
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<item>
<title>Playback.dem 2025-07 Special</title>
<link>http://www.frag-net.com/news-2025-08-09-23-33.html</link>
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<pubDate>Sat, 09 Aug 2025 23:33:59 +0000</pubDate>
<description>Here's a special issue of Playback.dem all about us.

We go into a few different things:

- Tactical-Retreat, updates, name change and reveals
- Rad-Therapy II updates
- Qreate v1.1 released, the end of an era
- ioQuake3 event this August (join us!)
- Dallas Pets Alive/id Software Charity T-Shirts

Check out the full page on our site.</description>
</item>
<item>
<title>Review: Tony Hawk's Pro Skater 3 + 4</title>
<link>http://www.frag-net.com/news-2025-07-11-01-21.html</link>
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<pubDate>Fri, 11 Jul 2025 01:21:55 +0000</pubDate>
<description>Read our review of Tony Hawk's Pro Skater 3 + 4.
Is it worth getting? If you want more 1 + 2, sure.</description>
</item>
<item>
<title>Playback.dem 2025-06</title>
<link>http://www.frag-net.com/news-2025-07-08-19-57.html</link>
<guid isPermaLink="false">rss-news-id-2025-07-08-19-57</guid>
<pubDate>Tue, 08 Jul 2025 19:57:34 +0000</pubDate>
<description>Write a short summary here. Delete this text.</description>
</item>
<item>
<title>Playback.dem 2025-05</title>
<link>http://www.frag-net.com/news-2025-06-07-22-02.html</link>
<guid isPermaLink="false">rss-news-id-2025-06-07-22-02</guid>
<pubDate>Sat, 07 Jun 2025 22:02:11 +0000</pubDate>
<description># Playback.dem

This was May 2025 in a nutshell.

# Site Updates

- Data oriented redesign.
- We have started adding notes to certain games.

# Game News

- Giant Bomb Goes Independent
- R1Delta released
- Overturn Network Test
- Valve Stops Counter-Strike: Classic Offensive
- The Tekken Waffle House Saga 
- The Golden Parrot: Against All Flags v2.2 released
- Holocron Challenges v2.0 released
- HRPG v3.0 released
- Tiberium Resonance v0.2 released
- Clone Wars Era Mod v2.5 released
- reTHAWed v4.3 released
- Forgotten Hope: Secret Weapon v0.73 released

# Tech News
- SteamOS Kicks Ass On The Legion Go S
- Waffle House Index getting DMCA'd</description>
</item>
<item>
<title>Overturn Playtest Event</title>
<link>http://www.frag-net.com/news-2025-05-26-07-19.html</link>
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<pubDate>Mon, 26 May 2025 07:19:00 +0000</pubDate>
<description>The Overturn Playtest concluded earlier today!

We want to thank everyone who showed up!

When ModDB has done authorizing the post, you can learn more about it here:

https://www.moddb.com/mods/overturn/news/ping-playtest-over

You can also still download and play:
https://www.moddb.com/mods/overturn/downloads/overturn-operation-deathmatch

This is the first playable release of a game using the new iteration of Nuclide with its new networked object-oriented inventory system.

What does that mean? Well, it's a bunch of systems that allowed the original development team of Overturn to give you this prototype, which only took a few weeks to make.

The mod had been dormant for over a decade, but thanks to not having to write a single line of code or programming the team implemented the weaponry, item and game object work in record time using the new SDK. 

How does that work? As stated, a lot of subsystems are at play there, so we encourage you to simply throw yourself at it. Open `overturn/pak000.pk4` like you would any ZIP archive, and look around the `decls/` directory specifically.

In the end, the only custom code resides to handle the Heads-Up-Display and additional multiplayer modes. However even items like the flags in CTF are handled via text files. The client and server code is still vanilla [Rad-Therapy](projects.html).

If you want to make prototype a Half-Life mod or a whole standalone game, yours too can be developed in a few weeks, editing nothing but plain text files.</description>
</item>
<item>
<title>Playback.dem 2025-04</title>
<link>http://www.frag-net.com/news-2025-05-02-07-57.html</link>
<guid isPermaLink="false">rss-news-id-2025-05-02-07-57</guid>
<pubDate>Fri, 02 May 2025 07:57:34 +0000</pubDate>
<description>
It's that time of the month again! Where you can read about hot stuff in our corner of PC Gaming and where we seemingly predict the future.

# Site News

New game pages have been added. Test Drive Unlimited and GTR2, two legendary racing games that have stood the test of time.

# Game News
- Flash Games Archive News
- reTHAWed v4.3.1 goes POSTAL
- Marathon Delays September Date
- Warner Bros. Studios Restructure

# Tech News
- Steam Enables SteamPlay By Default
- Discord Stabs BotGhost
- Xbox Handheld Revealed</description>
</item>
<item>
<title>Playback.dem 2025-03</title>
<link>http://www.frag-net.com/news-2025-04-01-13-37.html</link>
<guid isPermaLink="false">rss-news-id-2025-04-01-13-37</guid>
<pubDate>Tue, 01 Apr 2025 13:37:00 +0000</pubDate>
<description>It's our Playback for March 2025.

The topics include:

- We missed: Map Center's Quake 3 25th Anniversary Pack
- sc2kfix
- Unreleased 1984 Demo from 1999
- Hide your Jams: Acclaim is back
- Bloodlines 2 Delayed Yet Again
- THPS 3+4, then Bam Bargera
- RoboCop - Unfinished Business
- We're Head Over Heels
- Reality Settles In
- Command and Conquer 3: Alien Prophecies
- Dawn of the Tiberium Age for Tiberian Sun update
- In Mute Witness Stand - Promising Half-Life mod
- Map-Center blesses us with Mine Jam - Quake II
- GIMP THREE
- Hyperkin Cleans Up
- Wine Mono release</description>
</item>
<item>
<title>Worms 2 Plus 1.7 Announcement</title>
<link>http://www.frag-net.com/news-2025-03-11-04-44.html</link>
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<pubDate>Tue, 11 Mar 2025 04:44:05 +0000</pubDate>
<description>For the past two weeks, support for a revolutionary new feature coming to
Worms 2 was quietly being tested on Frag-Net.

Things appear to be stable, so without further ado, the latest Worms 2 Plus patch is here!

Now you can play on-line without port-forwarding. Much like
some of our other games that we natively support.

This means from now on, when you are playing Worms 2 with the latest Plus patch, you no longer have to play with settings in your network router, which you may not even have access to - it's hassle free!</description>
</item>
<item>
<title>Playback.dem 2025-02</title>
<link>http://www.frag-net.com/news-2025-03-02-12-22.html</link>
<guid isPermaLink="false">rss-news-id-2025-03-02-12-22</guid>
<pubDate>Sun, 02 Mar 2025 12:22:42 +0000</pubDate>
<description>Playback.dem

Welcome to to our Playback for February 2025. Lots of things to digest
this time around.

Frag-Net Status Update

IA Quake Mod Pages Updated

We’ve updated our some pages on our Internet Archive gallery. We’ve
incorporated some of the missing files that Jason Brownlee found us last
year, plus some of our own findings. Here’s the rundown:

Ninja Quake has a brand new version archived (which includes the
QuakeWorld port beta), and some various patches for Navy Seals. We also
now have the Winterized Map Pack for Fantasy Quake. Plus we uploaded our
dump of the Half-Life Mod Database website hl.loess.ru, which has been
in a broken state on the web for a while. We scraped the site a few
years back when it was still working. Includes v1 and v2 databases.

We’ve also started indexing Quake III Arena mods, of which we count 151
in our current local archive. In size it sits at 34 GB so far. Mod pages
for these will go online on the Internet Archive over the course of this
year.

Game News

Remembering Viktor Antonov

In what tragically feels like our monthly obituary coloumn, we were all
shocked to have learned of the sudden passing of Viktor Antonov.

For those unaware, he was one of the leading visual desingers on games
like Half-Life 2 and Dishonored, bringing us such instantly unforgetting
locations like City 17.

While a game like Half-Life 2 had 30+ people make it what it was, it’s
not an exaggeration that it would not have been the same game without
Viktor.

Rest In Peace.

The Sims Re-Releases

Electronic Arts has been drip-feeding us their back-catalogue on Steam
starting last year.

This time around it’s actually an updated release of the original and
hugely influential The Sims and its sequel!

People were quick to find issues with the releases, but we can assure
you they run fine on Linux/SteamOS and they have been quick to release
patches for them. So definitely voice your feedback as they seem to be
listening!

February 27, 2025 patch notes are viewable here.
February 20, 2025 patch notes are viewable here.
February 12, 2025 patch notes are viewable here.
February 6, 2025 patch notes are viewable here.
February 4, 2025 patch notes are viewable here.

For the best deal (at the time of this writing), you can grab the
birthday bundle. Which includes the complete editions of The Sims, The
Sims 2 as well as a throwback DLC + License for The Sims 4.

If you feel more like reading, there’s always some Sims reading material
over on Don Hopkins his website, who worked on the original game. Or
maybe you’re a fan of prototypes and developer tools.

Either way, good time to check out The Sims again. Sadly FreeSO doesn’t
seem to be a thing anymore. Bummer.

So far, Electronic Arts has handled themselves well this quarter, I
wonder what will be next on…

Command and Conquer Extravaganza

What? A bunch of CandC games get Steam Workshop support? Yeah, and then
they released the source code for Generals as well as Renegade under the
GPL.

We’ve noticed that ever since development of the CandC Remaster began,
that there has been a more direct collaboration between the Command and
Conquer community and Electronic Arts, which has now developed into
something that got updates like the above off the ground. It will be
interesting to see how this works out.

Thanks to Electronic Arts and the engineers from the Command and Conquer
community who have captured their structure successfully!

Team Fortress 2 SDK releases

The community was surprised to find that Valve would open up the
game-logic to Team Fortress 2. They generally don’t release the sources
for their stand-out multiplayer titles.

So what does the ‘gaming sphere’ have to say, what are the reactions by
some in the community? Some people think of this is Valve ‘giving up’ on
the game, others see it as the community taking over. Nevertheless, now
there’s little in the way of mods like TF2 Classic making it onto Steam.

Personally, having seen Valve update games regardless of age - we’re not
pessimistic about the future of Team Fortress 2. Overall the majority of
people seem to like this move very much.

Unfortunately, the TF2 source code license is still the same old Source
SDK one. This means there are restrictions on what you can do with it
and rely heavily on Valve’s consent ultimately unlike with the GPL. This
is typical for Valve, they generally don’t make concessions. So don’t
try to port it to ZDoom or expect a stern letter from Valve.

That said, they should probably release the game-logic source code for
some of their older games. Then people can at least help themselves fix
trivial bugs like these. Let’s go!

Dark Messiah Advanced SDK News

Fantastic news for fans of Arkane’s classic fantasy game were shared by
KingDavidW on ModDB. The author of the Co-op and RTX projects for Dark
Messiah mods reports positively of the partnership between them, Ubisoft
and NVIDIA. The resulting project, the Advanced SDK seems to be quite
the nifty piece of kit, hopefully enabling you to create new missions
with ease.

They were given access to source files of the Xbox 360 version which
included bonus missions and alternate levels, and they’ll make them
available on PC for the first time.

There’s legitimate hope in the air that a proper source code release is
on the table. We’ll keep our eyes peeled.

If this development stuff doesn’t interest you, check out the Dark
Messiah Co-op mod to play with something new.

Monolith Gets Shut Down Unexpectedly

Monolith Productions, creators of the Lithtech engine and a bunch of
classic games, has been shut down by their parent company Warner Bros.
Their recent output has reportedly been stellar, which makes this news
surprising if it wasn’t for the countless other cases in this industry
just like it.

While Monolith has not necessarilary been the same group of people that
brought us games like Blood, Shogo, No One Lives Forever, AvP 2, and the
surprise-hit F.E.A.R., it’s still a tremendous shame, and a testiment to
the legacy of the studio. It breaks our heart to see another classic
developer succumb to the late-stage scammy market, but Caleb and Cate
will always remain legends!

With projects like NBlood, Raze, we have open source Blood covered, but
Monolith’s famous LithTech engine is in dire need of an open source
revolution. There are a few projects that are seemingly actively being
worked on.

Land safe on your feet, fellow colleagues of Monolith!

“I live… AGAIN!”

Map-Center Quake Retrojam 3 is OUT NOW

There’s a new map pack for us all to enjoy!

This is the third Retrojam by the community over at Map-Center, and this
time around they have supplied us with 15 maps (and their sources!) plus
start map.

You can find the official download over at ModDB or over at Quaddicted

If you haven’t played the previous entries, you can find MC Retrojam #2
and MC Retrojam #1 there as well.

  ------------------------------------------------------------------------
  Author         Title                              Map Name
  -------------- ---------------------------------- ----------------------
  alexUnder      The Quarter of Forbidden Prayers   mc_rj3_alexunder

  Caffeine       Freak The Stygian Aquifer          mc_rj3_caffeinefreak

  DetroHogga     Questionable Wizardry              mc_rj3_detrohogga

  Doritos420     Bricked Up                         mc_rj3_doritos420

  Grue           The City Of Bleak                  mc_rj3_grue

  HOLE           Pre-Paid Mobile Plan               mc_rj3_hole

  IcoShee        The Count’s Folly                  mc_rj3_icoshee

  iLike80sRock   Castle of Nightmares               mc_rj3_ilike80srock

  Kaz115         Kopper Keep                        mc_rj3_kaz

  Null           Rite of Passage                    mc_rj3_null

  PuLSaR         Blueberry Fortress                 mc_rj3_pulsar

  sndein         Scourge Bastion                    mc_rj3_sndein

  Text_Fish      The Sluice Gate Complex            mc_rj3_textfish

  WarrenM        Down Deep                          mc_rj3_warrenm

  ZetaByt        Nebo’s Fortress                    mc_rj3_zetabyt

  Sock           Start map                          start
  ------------------------------------------------------------------------

New Atari Jaguar Releases

You heard that right, if you own a Atari Jaguar you can enjoy some new
physical releases!

We’ve got a reprint of Atari Karts (1995), plus 2 new games by developer
PhoBoz named SpideX and Wormhole 2000 which are arcade-style space
shooters.

These are being put out by Songbird Productions, part of a seemingly
growing industry in developing new products for legacy console hardware.
By no means are developers limited to the PC, mobile, and console
platforms these days - we encourage you to look around outside of Steam
and the usual marketplaces because there’s various cottage industries
springing up, offering alternative ways of interacting with videogames.

You can find plenty of games for alternative and console platforms on
itch.io as well. Take a look around and see if anything inspires you.

“I buy independent Mega-Drive games! Feed me Mega-Drive games!” - eukara

Sonic Unleashed Recomp

A popular new way of porting console games to the likes of PC (and of
course other platforms) is called static recompilation and it’s been
used for some Nintendo 64 games the past two years (thanks to a certain
Wiseguy), but this time around we were surprised by a port of an Xbox
360 game: Sonic Unleashed led by Skyth.

The project in question is titled UnleashedRecomp and you have to supply
your own game disc as well the console iself to be able to get the files
off.

It comes with mod support, quality of life improvements, performance
enhancing features, as well as native Steam Deck support out of the box.

Is this a sign of things to come? Will that era of videogames get a
second life on the PC? It sure seems like that’s where we may be
heading, thanks to people involved in projects like this and the entire
technology-chain that makes feats like this possible.

Tech News

Steam Forbids Forced In-Game Ads

Valve has taken a renewed stance against a various type of in-game
advertising, as the updated SteamWorks documentation now show.

  Not Supported

  -   Developers should not utilize paid advertising as a business model
      in their game, such as requiring players to watch or otherwise
      engage with advertising in order to play, or gating gameplay
      behind advertising. If your game’s business model relies on
      advertising on other platforms, you will need to remove those
      elements before shipping on Steam. Some options you could consider
      include switching to a single purchase “paid app,” or making your
      game free to play with optional upgrades sold via
      Microtransactions or Downloadable Content (DLC).
  -   Developers should not use advertising as a way to provide value to
      players, such as giving players a reward for watching or engaging
      with advertising in their game.
  -   Developers should not charge other developers for access to Steam
      features. These include sale pages, bundles, store pages,
      franchise pages, etc.

Of course Valve doesn’t want developers to step around their demands for
a 30% cut per product, so this is kind of to be expected. I guess this
works out in everyones favor! Except for the shovelware developers, of
course.

Our Steam Deck Battery Goes Pillow Mode

We can tell you about how we’ve prevented a Steam Deck battery from
exploding if that’s news to you, but it may also act as a PSA.

The gist is:

If you don’t mind the louder noise, we recommend that you turn off
updated fan controls in your settings.

The aging Steam Deck has been getting hotter. This seems to be a flaw
with the updated fan controls. Some suspect it may be because it assumes
you have a newer model of Steam Deck these days. It’s difficult for us
to pin-point and that’s not the scope of this news post.

The fact is - people complained about the Deck, a miniatured x86 PC, to
be not as quiet as say the Switch. Okay, Valve has made that happen -
but the increased temperature inside the unit also wears down the
battery quite a lot.

We have one Deck that had completely ballooned now due said heat, plus
another one seemingly on the way. Sorry PC Gamer but it didn’t work out
in the end.

How do you know if your Steam Deck is bulging? Check if the shell piece
on the back is still flat. Once the battery pillows up, it’ll generally
start trying to push the back-shell off.

Keep your Deck in your Dock all the time? The Dock will actually start
pinching the screen on the bottom. Check for lines and other such marks
at the bottom of the screen.

If you discover your Steam Deck to be bulging, you need to get a
heat-gun alongside a small screwdriver set. We have some in the office,
but you may have to go to iFixit and help yourself there.

Let the Steam Deck discharge safely. We recommend playing a really long
video. You’ll also need to enable battery storage mode so the unit only
turns on with a USB-C cable, to prevent accidental power-ons.

You also need a heat gun, or a substitute. You have to heat up the Deck
frequently in order to get the glued-in battery off.

Yes, the battery size will keep increasing when heated up - up to the
size of a small fist.

Be careful, first generation Deck has two ribbon cables glued to the
skin of the battery. This was addressed with the later model - but if
you do have it, just don’t cut into it.

Once that is done, you can technically put it back together. If you play
docked all the time - you don’t even need a replacement battery right
away.

Permanently removing the battery means turning the updated fan controls
off permanently. If you don’t, we’ve observed very frequent overheating
without the battery, even in older games such as Team Fortress 2.

Once we did that, things were stable. And no longer did that particular
Deck have to worry about growing in size ever again.

Over and out

And that’s it! That’s all we had to talk about for this month.

The past year we’re seeing more and more people become disillusioned
with the game industry - and have started taking matters into their own
hands. Some are trying to change things from within, some are taking
things outside of the industry or joining forces with the free-software
community to build games collaboratively.

There’s some amazing projects being built, and we can’t wait to feature
whatever the community puts out next.

See you next month!</description>
</item>
<item>
<title>Playback 2025</title>
<link>http://www.frag-net.com/news-2025-01-28-12-22.html</link>
<guid isPermaLink="false">rss-news-id-2025-01-28-12-22</guid>
<pubDate>Tue, 28 Jan 2025 12:22:42 +0000</pubDate>
<description>This is our first Playback for 2025. We will cover some entries
from December as well. We had stuff to do, folks!

Game News Extravaganza:

- Grand Theft Auto 3 - Dreamcast
- EARTH INVASION '99
- Unvanquished 0.55.2 Released
- Fortress Forever v3.0.0-alpha4
- Household Death Updated
- Half-Life - Dreamcast
- 3DO Interactive Core In Development
- ScummVM 2.9.0 Released</description>
</item>
<item>
<title>Playback.dem 2024-11</title>
<link>http://www.frag-net.com/news-2024-12-08-19-03.html</link>
<guid isPermaLink="false">rss-news-id-2024-12-08-19-03</guid>
<pubDate>Sun, 08 Dec 2024 19:03:00 +0000</pubDate>
<description>Playback.dem for December. Get ready. Topics include:
- Site News
-- Downtime
--- 20 Lines About Two Half-Life 2's
--- Rad-Therapy 2 Tech Demo
-- Calendars
- Game News
-- RIP Frazer "fraze" Hockley
-- 20 Years Of Half-Life 2
-- Fortress Frever v3.0 Alpha Patches
-- TF2Maps.net Jam, UberFest
-- Rogue Point Announced
-- Stalker 2 releases
-- BioWare unleashes a new Dragon Age
- Tech News
-- AMD releases AMD Ryzen 7 9800X3D to rave reviews
-- Arch Linux now provides a license for package sources
-- Wayland support enabled in Wine 9.22</description>
</item>
<item>
<title>A Year of Remembrance</title>
<link>http://www.frag-net.com/news-2024-12-02-20-08.html</link>
<guid isPermaLink="false">rss-news-id-2024-12-02-20-08</guid>
<pubDate>Mon, 02 Dec 2024 20:08:19 +0000</pubDate>
<description>Check the site to read this post about 'A Year of Remembrance'!</description>
</item>
<item>
<title>Unreal, Unreal Tournament Now Free Forever</title>
<link>http://www.frag-net.com/news-2024-11-15-15-17.html</link>
<guid isPermaLink="false">rss-news-id-2024-11-15-15-17</guid>
<pubDate>Fri, 15 Nov 2024 15:17:34 +0000</pubDate>
<description>Epic Games has effectively made Unreal and Unreal Tournament free, forever.
What does this entail? Where do I get this from?
All this is answered in the news post.</description>
</item>
<item>
<title>Half-Life 2's 20th Anniversary</title>
<link>http://www.frag-net.com/news-2024-11-13-23-38.html</link>
<guid isPermaLink="false">rss-news-id-2024-11-13-23-38</guid>
<pubDate>Wed, 13 Nov 2024 23:38:04 +0000</pubDate>
<description>This November 16th all of us will be celebrating the 20th anniversary of Half-Life 2!

We'll be joining the community over at LambdaGeneration who have announced they're running an event playing Half-Life 2: Deathmatch.

https://community.lambdageneration.com/half-life/post/bscjpchepex

Check the announcement post for updated information. For your convenience, the server address is going to be:

51.195.213.30:28060


You can also search `LambdaGeneration.com` on the server browser within the game, or the Steam client's built-in server browser.

See you then!</description>
</item>
<item>
<title>Playback.dem 2024-10</title>
<link>http://www.frag-net.com/news-2024-11-13-21-28.html</link>
<guid isPermaLink="false">rss-news-id-2024-11-13-21-28</guid>
<pubDate>Wed, 13 Nov 2024 21:28:00 +0000</pubDate>
<description>Playback.dem for October. Get ready. Topics include:
In Memoriam.
Mod Releases, for DOOM 2, QUAKE, Tony Hawk's American Wasteland.
Tech News, IA Hacked, Bad News for Intel.</description>
</item>
<item>
<title>Halloween Game Event #2</title>
<link>http://www.frag-net.com/news-2024-10-30-23-36.html</link>
<guid isPermaLink="false">rss-news-id-2024-10-30-23-36</guid>
<pubDate>Wed, 30 Oct 2024 23:36:42 +0000</pubDate>
<description>Once again, we are formally inviting the community to join us this Halloween in some Half-Life mods! We will be playing Zombie Panic first, then we'll end with Vampire Slayer. Much like last year. The event will last a couple hours, but can go on longer if there is enough demand. Set up your sprays, configs and whatever else you can think of.  

The event will be this Halloween (Oct 31st in the US) at 5PM PST and the server address is:

event.frag-net.com:27015

Come if you dare, you're in a for a scare!</description>
</item>
<item>
<title>Worm it up!</title>
<link>http://www.frag-net.com/news-2024-10-23-20-37.html</link>
<guid isPermaLink="false">rss-news-id-2024-10-23-20-37</guid>
<pubDate>Wed, 23 Oct 2024 20:37:32 +0000</pubDate>
<description>Worms 2 is back! And now you can frag each-others worms til you've run out of dynamite. All thanks to Worms 2 Plus by frag-net.com fellow Carl Norton and the help of the larger online community: (https://github.com/Carlmundo/W2-Plus#project-contributors)

You're now able to play it again in multiplayer (without port-forwarding when playing via IPX!) and get a bunch of extra enhancements to boot. For example, the in-game editors have been enhanced. They already were the best in the series, but now enhancements from the 'Des patch' have been ported over. In addition, soundbanks from other regions and higher quality music have been included as well.

Go play it, read the instructions here: https://github.com/Carlmundo/W2-Plus?tab=readme-ov-file#install</description>
</item>
<item>
<title>Feature: Frag-Net Gets Demented! A Chat with TC</title>
<link>http://www.frag-net.com/news-2024-10-06-16-27.html</link>
<guid isPermaLink="false">rss-news-id-2024-10-06-16-27</guid>
<pubDate>Sun, 06 Oct 2024 16:27:27 +0000</pubDate>
<description>A brand new Feature has arrived here at Frag-Net! We had the chance to talk to*TC, who is known for creating the gaming website MeccaWorld and the 1998 podcast/internet radio show Daily Dementia on which he interviewed countless people from all over the games industry.

The interview covers his start with computers to the days of the early World Wide Web and beyond. We talk about the games everyone played then, the sites people went to, the industry of making sites for games - plus all the guests on his show, the people on his crew and our shared love for music and games.

Looks like the interviewer is about to be interviewed - on Frag-Net. Check it!</description>
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<item>
<title>Playback.dem 2024-09</title>
<link>http://www.frag-net.com/news-2024-10-05-16-28.html</link>
<guid isPermaLink="false">rss-news-id-2024-10-05-16-28</guid>
<pubDate>Sat, 05 Oct 2024 16:28:00 +0000</pubDate>
<description>Playback.dem for September. Get ready. Topics include:
Site updates: Read Our Interview This Sunday!, Halloween/HL2/GMod/Quake3 Events
Gaming News: New Half-Life Beta, Thatcher's Techbase Haunts Bethesda, PS5 Pro...
Tech News: Apple Forced To Pay Taxes, Windows 10 Install Numbers, Discord Filesize...
Misc News: FreeHL2 Updates, Music Industry Drives, GPU DOOM, Frog Protocols</description>
</item>
<item>
<title>Playback.dem 2024-08</title>
<link>http://www.frag-net.com/news-2024-09-05-20-37.html</link>
<guid isPermaLink="false">rss-news-id-2024-09-05-20-37</guid>
<pubDate>Thu, 05 Sep 2024 20:37:00 +0000</pubDate>
<description>Playback.dem for August. Get ready. Topics include:
Site updates: Game pages, new magazine links, ZDTV/TechTV/G4 Archive
Game news: Early days of Valve
Game releases: Marathon Infinity, Catacomb 3-D, Duke 3D Mod Update, Half-Life 25th Anniversay SDK, Doom 1+2, Deadlock, Mafia
Tech news: Google Monopoly, Intel Struggles, NVIDIA Troubles
Misc: FTEQW Updates, #ShiftingTheBar</description>
</item>
<item>
<title>Playback.dem 2024-07</title>
<link>http://www.frag-net.com/news-2024-07-31-20-37.html</link>
<guid isPermaLink="false">rss-news-id-2024-07-31-20-37</guid>
<pubDate>Wed, 31 Jul 2024 20:37:00 +0000</pubDate>
<description>The Playback.dem for July is here! This one was a bit light compared to the game-release filled month of June - but there's still important things to address. Ports! Archives! Drivers! Oh boy!!!</description>
</item>
<item>
<title>Playback.dem 2024-06</title>
<link>http://www.frag-net.com/news-2024-07-01-20-37.html</link>
<guid isPermaLink="false">rss-news-id-2024-07-01-20-37</guid>
<pubDate>Mon, 01 Jul 2024 20:37:00 +0000</pubDate>
<description>The Playback.dem for June is here! Read all about the "non-E3" month here!</description>
</item>
<item>
<title>Playback.dem 2024-05</title>
<link>http://www.frag-net.com/news-2024-06-16-03-52.html</link>
<guid isPermaLink="false">rss-news-id-2024-06-16-03-52</guid>
<pubDate>Sun, 16 Jun 2024 03:52:44 +0000</pubDate>
<description>The Playback.dem for May is here! A bit later than usual, but we had our hands full.</description>
</item>
<item>
<title>New Feature: Death of x86</title>
<link>http://www.frag-net.com/news-2024-06-14-01-28.html</link>
<guid isPermaLink="false">rss-news-id-2024-06-14-01-28</guid>
<pubDate>Fri, 14 Jun 2024 01:28:32 +0000</pubDate>
<description>A new feature was just posted! This time it's about the future of x86, or rather the fact that it has none. Before you grab your pitchforks, listen to what we have to say, and why this won't be so bad.</description>
</item>
<item>
<title>New Feature: Not Just Cheats</title>
<link>http://www.frag-net.com/news-2024-06-06-00-14.html</link>
<guid isPermaLink="false">rss-news-id-2024-06-06-00-14</guid>
<pubDate>Thu, 06 Jun 2024 00:14:24 +0000</pubDate>
<description>A new feature is live! Full of images and nostalgic reminiscing. Check it out.</description>
</item>
<item>
<title>Playback.dem 2024-04</title>
<link>http://www.frag-net.com/news-2024-05-01-18-30.html</link>
<guid isPermaLink="false">rss-news-id-2024-05-01-18-30</guid>
<pubDate>Wed, 01 May 2024 18:30:41 +0000</pubDate>
<description>Another month, another recap of the news on the Gaming world, community, along with a status report on our gaming network!</description>
</item>
<item>
<title>Playback.dem 2024-03</title>
<link>http://www.frag-net.com/news-2024-04-02-18-20.html</link>
<guid isPermaLink="false">rss-news-id-2024-04-02-18-20</guid>
<pubDate>Tue, 02 Apr 2024 18:20:41 +0000</pubDate>
<description>Welcome to a new mini-feature on Frag-Net, where we try to have a round up of interesting news on the community along with a status report on our gaming network.

We'll talk about the following things that happened in March 2024:

- New Games on Frag-Net
- Previews of New Articles
- Past and Manuals
- Gaming News
- GDC 2024
- PAX East 2024
- LAN Parties - New Book on Deathmatch History
- Copyright Objection
- The Dark Mod 2.12 Releases
- Call of Duty Mod Goes Retail, and 16 years of Frontlines
- What Happens in CS, Stays in CS!</description>
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<item>
<title>id Software 33rd Anniversary Livestream</title>
<link>http://www.frag-net.com/news-2024-02-03-10-01.html</link>
<guid isPermaLink="false">rss-news-id-2024-02-03-10-01</guid>
<pubDate>Sat, 03 Feb 2024 10:01:01 +0000</pubDate>
<description>John Romero hosted a livestream on id Software's 33rd Anniversary the other day, surprising fans by inviting John Carmack, Tom Hall, and David L Craddock along for the event! The stream was [mirrored to YouTube by Romero](https://www.youtube.com/watch?v=y0orUm6zqMk) and we recommend you check it out.

Long live id Software!</description>
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<item>
<title>In Memory of Jennell Allyn Jaquays</title>
<link>http://www.frag-net.com/news-2024-02-03-01-56.html</link>
<guid isPermaLink="false">rss-news-id-2024-02-03-01-56</guid>
<pubDate>Sat, 03 Feb 2024 01:56:33 +0000</pubDate>
<description>Early last January we sadden to learn that former developer and activist Jennell Allyn Jaquays past away.</description>
</item>
<item>
<title>5th Anniversary Event</title>
<link>http://www.frag-net.com/news-2024-01-10-21-05.html</link>
<guid isPermaLink="false">rss-news-id-2024-01-10-21-05</guid>
<pubDate>Wed, 10 Jan 2024 21:05:00 +0000</pubDate>
<description>Join us this Friday at 3 PM PST / 6 PM EST on QuakeWorld, server address is `idtech.space`.</description>
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<item>
<title>DOOM Turns 30</title>
<link>http://www.frag-net.com/news-2023-12-10-10-27.html</link>
<guid isPermaLink="false">rss-news-id-2023-12-10-10-27</guid>
<pubDate>Sun, 10 Dec 2023 10:27:58 +0000</pubDate>
<description>This year has been full of amazing anniversaries. Still fresh off the heels of Half-Life's big 25, we're excited to say, **HAPPY 30TH BIRTHDAY DOOM!**

Read more on the website.</description>
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<item>
<title>Introducing Calendars!</title>
<link>http://www.frag-net.com/news-2023-12-07-02-23.html</link>
<guid isPermaLink="false">rss-news-id-2023-12-07-02-23</guid>
<pubDate>Thu, 07 Dec 2023 02:23:18 +0000</pubDate>
<description>We have got something new to share with you all!

In an attempt to better our understanding of time and to
raise awareness about games or events you may have not heard of (or struggle to remember), we have created some calendar files that you can import into your Calendar program of choice.


For more information, check out the full post.</description>
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<item>
<title>25 Years of Half-Life</title>
<link>http://www.frag-net.com/news-2023-11-19-05-45.html</link>
<guid isPermaLink="false">rss-news-id-2023-11-19-05-45</guid>
<pubDate>Sun, 19 Nov 2023 05:45:53 +0000</pubDate>
<description>Has it been 25 years already? Join us at the site, where we reminisce about one of our most favorite games.</description>
</item>
<item>
<title>November 2023 Status Report</title>
<link>http://www.frag-net.com/news-2023-11-02-18-33.html</link>
<guid isPermaLink="false">rss-news-id-2023-11-02-18-33</guid>
<pubDate>Thu, 02 Nov 2023 18:33:46 +0000</pubDate>
<description>It's November 2023, and we at Frag-Net would like to give a small status update about the site and it's future.</description>
</item>
<item>
<title>Happy Halloween!</title>
<link>http://www.frag-net.com/news-2023-10-31-10-45.html</link>
<guid isPermaLink="false">rss-news-id-2023-10-31-10-45</guid>
<pubDate>Tue, 31 Oct 2023 10:45:26 +0000</pubDate>
<description>Trick or Treat! We have some goods to eat!</description>
</item>
<item>
<title>Halloween Game Event</title>
<link>http://www.frag-net.com/news-2023-10-31-00-02.html</link>
<guid isPermaLink="false">rss-news-id-2023-10-31-00-02</guid>
<pubDate>Tue, 31 Oct 2023 00:02:14 +0000</pubDate>
<description>We are formally inviting the community to join us this Halloween in some Half-Life mods! We will be playing Zombie Panic first, then we'll end with Vampire Slayer. The event will last a couple hours, but can go on longer if there is enough demand. Costume is optional!

The event will be this Halloween (Oct 31st in the US) at 5PM PST (Midnight UTC), and the server address is:

event.frag-net.com:27015

Come if you dare, you're in a for a scare!</description>
</item>
<item>
<title>The Haunting Begins</title>
<link>http://www.frag-net.com/news-2023-10-22-04-45.html</link>
<guid isPermaLink="false">rss-news-id-2023-10-22-04-45</guid>
<pubDate>Sun, 22 Oct 2023 04:45:10 +0000</pubDate>
<description>With Halloween almost a week away Frag-Net is celebrating a bit different this year, we are rolling out new seasonal themes and logos! See our decked out pumpkin logo? Spooky huh?</description>
</item>
<item>
<title>27 Years of Blue's News</title>
<link>http://www.frag-net.com/news-2023-10-11-02-30.html</link>
<guid isPermaLink="false">rss-news-id-2023-10-11-02-30</guid>
<pubDate>Wed, 11 Oct 2023 02:30:09 +0000</pubDate>
<description>Yesterday marked a small but important milestone, Blue's News now stands at 27 years old...</description>
</item>
<item>
<title>20 Years Ago, Gabe Newell Wanted to Escape Alcatraz</title>
<link>http://www.frag-net.com/news-2023-10-01-07-43.html</link>
<guid isPermaLink="false">rss-news-id-2023-10-01-07-43</guid>
<pubDate>Sun, 01 Oct 2023 07:43:48 +0000</pubDate>
<description>Yesterday marked the anniversary of when Valve famously missed Half-Life 2's release date: September 30th, 2003

It wouldn't have been such a big deal if Gabe Newell hadn't made it one...</description>
</item>
<item>
<title>Volition shuts down</title>
<link>http://www.frag-net.com/news-2023-09-01-15-38.html</link>
<guid isPermaLink="false">rss-news-id-2023-09-01-15-38</guid>
<pubDate>Fri, 01 Sep 2023 15:38:24 +0000</pubDate>
<description>Yesterday legendary game studio Volition, formerly known as Parallax, has closed their doors after 30 years. They were responsible for Descent, Red Faction, and of course Saints Row. We are grateful for the good times they gave us and for opening the code for the Descent series. There was hopes they would do this with their other older titles like Saints Row, but it seems this will sadly be unlikely. The community will once again remain the main spirit keeping these games alive. Feel free to check out our Descent or Descent II pages and play a couple rounds in their honor.</description>
</item>
<item>
<title>New addition: Magazine features</title>
<link>http://www.frag-net.com/news-2023-07-01-17-15.html</link>
<guid isPermaLink="false">rss-news-id-2023-07-01-17-15</guid>
<pubDate>Sat, 01 Jul 2023 17:15:52 +0000</pubDate>
<description>The existing game pages now have a Magazine features section.

These sections will be developing over time, but currently have been focused on issues of Computer Gaming World as those are incredibly well preserved over on The Internet Archive.

If you'd like to help out and add missing appearances, swing by our chat room #lobby over at irc.frag-net.com and drop us a message.</description>
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<item>
<title>Ryuichi Sakamoto passed away</title>
<link>http://www.frag-net.com/news-2023-04-03-16-51.html</link>
<guid isPermaLink="false">rss-news-id-2023-04-03-16-51</guid>
<pubDate>Mon, 03 Apr 2023 16:51:21 +0000</pubDate>
<description>While this isn't purely video game related, we are sadden by the recent passing of Ryuichi Sakamoto. His death, along with his former bandmate Yukihiro Takahashi also passing earlier this year, is a giant loss to the music and video game world. YMO and Sakamoto's solo work had a major influence on some of your favorite pop charts, video game and even movie soundtracks. Some say it was YMO, Kraftwerk, and even Bruce Haack we have to thank for inventing Electronic Music as we know it.

He will be greatly missed.

As archivists and preservationists ourselves, we found this quote from Sakamoto himself insightful, and it would be fitting to let him have the last word:

"For the last 100 years, only a few organisations have dominated the music world and ripped off both fans and creators. But this is an exceptional circumstance that has only existed in the last century. It started at the end of the 19th century, so if we look at human history it is a very exceptional point.

In the old days people shared music, they didn't care who made it; a song would be owned by a village and anyone could sing it, change the words, whatever. That is how humans treated music until the late 19th century. Now with the internet we are going back to having tribal attitudes towards music."</description>
</item>
<item>
<title>John Carmack on community operated game maintenance</title>
<link>http://www.frag-net.com/news-2023-02-18-17-30.html</link>
<guid isPermaLink="false">rss-news-id-2023-02-18-17-30</guid>
<pubDate>Sat, 18 Feb 2023 17:30:19 +0000</pubDate>
<description>Echo VR is being shut down by Meta. John Carmack offers a statement, since he used to work there at one point, about how this should and could have been avoided. Quite a few parts relate to our work at frag-net.com so we encourage you all to read it.</description>
</item>
<item>
<title>Master server address has changed</title>
<link>http://www.frag-net.com/news-2023-01-27-18-52.html</link>
<guid isPermaLink="false">rss-news-id-2023-01-27-18-52</guid>
<pubDate>Fri, 27 Jan 2023 18:52:23 +0000</pubDate>
<description>The master server address has changed. If you encounter any issues, just give it a few minutes. Thank you.</description>
</item>
<item>
<title>Reflection: Quake II: Authorized Guide Levels</title>
<link>http://www.frag-net.com/news-2023-01-21-00-52.html</link>
<guid isPermaLink="false">rss-news-id-2023-01-21-00-52</guid>
<pubDate>Sat, 21 Jan 2023 00:52:42 +0000</pubDate>
<description>There's something new to read for you all in the Reflection section! While not everyone may have cared to buy a Strategy Guide for Quake II back in the day, this one came with a CD-ROM containing 5 Exclusive Levels. Are they worth talking about? For sure!

Head over here to find out more.</description>
</item>
<item>
<title>Feature: A chat with Rich Whitehouse</title>
<link>http://www.frag-net.com/news-2023-01-04-02-32.html</link>
<guid isPermaLink="false">rss-news-id-2023-01-04-02-32</guid>
<pubDate>Wed, 04 Jan 2023 02:32:32 +0000</pubDate>
<description>We have a new Feature to share with you. We got the chance to talk to Rich Whitehouse and ask him a whole bunch of questions. He's worked on some real classic games, such as Prey, Jedi Knight II: Jedi Outcast, Soldier of Fortune and the list goes on.

The interview covers a whole lot of topics, we even found out some stuff about Prey 2.

Go to the site to read it all!</description>
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<item>
<title>Reflection: Swiss Cheese Halloween</title>
<link>http://www.frag-net.com/news-2022-11-01-04-42.html</link>
<guid isPermaLink="false">rss-news-id-2022-11-01-04-42</guid>
<pubDate>Tue, 01 Nov 2022 04:42:37 +0000</pubDate>
<description>Our writer Xylemon has written a new Reflection about some Halloween classics. Check Part 1 out on the site!</description>
</item>
<item>
<title>Now operating fully in UTC mode</title>
<link>http://www.frag-net.com/news-2022-07-01-17-30.html</link>
<guid isPermaLink="false">rss-news-id-2022-07-01-17-30</guid>
<pubDate>Fri, 01 Jul 2022 17:30:22 +0000</pubDate>
<description>We just fully switched over to displaying everything in UTC. This is the first in many under the hood site changes. If you're
experiencing any oddities or any broken links, please let us know on IRC!</description>
</item>
<item>
<title>Updated the Game Pages with Sourcecode Info</title>
<link>http://www.frag-net.com/news-2022-07-01-17-10.html</link>
<guid isPermaLink="false">rss-news-id-2022-07-01-17-10</guid>
<pubDate>Fri, 01 Jul 2022 17:10:28 +0000</pubDate>
<description>The pages for each main game on the right side-bar has been updated with any available information on if and when the sources
were released. Mainly trying to highlight official releases, but common knowledge needs to be noted where applicable.</description>
</item>
<item>
<title>Welcome users of The Wastes Demo!</title>
<link>http://www.frag-net.com/news-2022-06-30-17-11.html</link>
<guid isPermaLink="false">rss-news-id-2022-06-30-17-11</guid>
<pubDate>Thu, 30 Jun 2022 17:11:28 +0000</pubDate>
<description>Since the latest content update to The Wastes, we welcome all the users of the free demo to Frag-Net. Yep, the demo has full online capability. This means you can see how effortless the hosting of multiplayer games is for yourself!</description>
</item>
<item>
<title>We had some downtime last night, here's why</title>
<link>http://www.frag-net.com/news-2022-05-26-17-41.html</link>
<guid isPermaLink="false">rss-news-id-2022-05-26-17-41</guid>
<pubDate>Thu, 26 May 2022 17:41:29 +0000</pubDate>
<description>Technical difficulties caused the downtime affecting our main master server. Sorry about that. Things are back to normal.</description>
</item>
<item>
<title>The Worlds First Duke Nukem Forever 2001 Master Server!</title>
<link>http://www.frag-net.com/news-2022-05-14-19-01.html</link>
<guid isPermaLink="false">rss-news-id-2022-05-14-19-01</guid>
<pubDate>Sat, 14 May 2022 19:01:35 +0000</pubDate>
<description>The worlds first master server for the DNF 2001 build is live at frag-net.com. You can all start playing on the one server we'll be hosting this weekend by reading the DNF game page!</description>
</item>
<item>
<title>We have a Matrix Space!</title>
<link>http://www.frag-net.com/news-2022-05-12-18-22.html</link>
<guid isPermaLink="false">rss-news-id-2022-05-12-18-22</guid>
<pubDate>Thu, 12 May 2022 18:22:13 +0000</pubDate>
<description>While we love using IRC (and I'm sure so do you, right?) we do know that many players want more persistent messaging, ones that include media as well.

That's why we got hooked up with space thanks to our sponsor right here:
https://matrix.to/#/#frag-net:voip.vera-visions.com

We hope to see you around!...

Note: This is bridged with our IRC! So you only have to join one. You're always welcome to join both though. We know you lurk while at work!</description>
</item>
<item>
<title>TWTest now AVAILABLE for testing!</title>
<link>http://www.frag-net.com/news-2022-04-17-17-48.html</link>
<guid isPermaLink="false">rss-news-id-2022-04-17-17-48</guid>
<pubDate>Sun, 17 Apr 2022 17:48:37 +0000</pubDate>
<description>Vera Visions has just released TWTest, a technology and gameplay preview for The Wastes 1.3. The update has been in development since 2019 and seen some delays. Now you can see it for yourself.

Included are 5 maps and most game modes available in the full game - with the addition to single player demos showcasing the built-in editor and mission player. You can find all the details on how to play here:

https://www.vera-visions.com/twtest.html</description>
</item>
<item>
<title>Archival, revival: www.snarkpit.net</title>
<link>http://www.frag-net.com/news-2022-03-21-18-15.html</link>
<guid isPermaLink="false">rss-news-id-2022-03-21-18-15</guid>
<pubDate>Mon, 21 Mar 2022 18:15:58 +0000</pubDate>
<description>Last week brought some great news: www.snarkpit.net is back. We've taken it onto ourself to scrape and archive the site's downloads for future generations to enjoy. It seems the site will continue to operate and go through a redesign too - but this state needed to be saved for preservation purposes.

You can find downloads to our archive in our new article.</description>
</item>
<item>
<title>Introducing Game Pages</title>
<link>http://www.frag-net.com/news-2022-02-25-01-49.html</link>
<guid isPermaLink="false">rss-news-id-2022-02-25-01-49</guid>
<pubDate>Fri, 25 Feb 2022 01:49:51 +0000</pubDate>
<description>We've now added game pages to the right-side of Frag-Net.com.

You will find basic info, official screenshots as well as instructions on how
 to play games on-line (and if they support Frag-Net.com's online service!)

More will come as soon as the information is available.</description>
</item>
<item>
<title>Steam Play FTEQW is now available</title>
<link>http://www.frag-net.com/news-2021-07-10-10-49.html</link>
<guid isPermaLink="false">rss-news-id-2021-07-10-10-49</guid>
<pubDate>Sat, 10 Jul 2021 10:49:34 +0000</pubDate>
<description>Attention Linux users! A new tool has been released with which you can play select titles on Steam(TM) using the FTEQW engine. Check out the full article to find out how!</description>
</item>
<item>
<title>Introducing Features</title>
<link>http://www.frag-net.com/news-2021-07-05-07-37.html</link>
<guid isPermaLink="false">rss-news-id-2021-07-05-07-37</guid>
<pubDate>Mon, 05 Jul 2021 07:37:49 +0000</pubDate>
<description>With the introduction of the reflections section, we have also added Features, in which we write new or restore old articles chronicling history, or teach you how to do something advanced. Read more on frag-net.com!</description>
</item>
<item>
<title>Reflections are live!</title>
<link>http://www.frag-net.com/news-2021-07-05-06-13.html</link>
<guid isPermaLink="false">rss-news-id-2021-07-05-06-13</guid>
<pubDate>Mon, 05 Jul 2021 06:13:51 +0000</pubDate>
<description>Today we're introducing a new part of frag-net.com: Reflections! Where we write and showcase some of the mods we think need just a little bit more time in the spotlight. Read me on frag-net.com!</description>
</item>
<item>
<title>FTEQW partners with Frag-Net</title>
<link>http://www.frag-net.com/news-2020-02-07-22-43.html</link>
<guid isPermaLink="false">rss-news-id-2020-02-07-22-43</guid>
<pubDate>Fri, 07 Feb 2020 22:43:57 +0000</pubDate>
<description>Powered by the backbone of Frag-Net, FTEQW users can now
enjoy multiplayer games without having to forward ports or having
to rent a dedicated game server. Read more in the article!</description>
</item>
<item>
<title>We've resurrected Gunman Chronicles! (In Web Form)</title>
<link>http://www.frag-net.com/news-2020-01-14-21-51.html</link>
<guid isPermaLink="false">rss-news-id-2020-01-14-21-51</guid>
<pubDate>Tue, 14 Jan 2020 21:51:46 +0000</pubDate>
<description>We've resurrected two Gunman Chronicles websites that were lost to time.
Read the article to find out more!</description>
</item>
<item>
<title>We're live</title>
<link>http://www.frag-net.com/news-2019-01-12-19-41.html</link>
<guid isPermaLink="false">rss-news-id-2019-01-12-19-41</guid>
<pubDate>Sat, 12 Jan 2019 19:41:35 +0000</pubDate>
<description>This is frag-net.com's Hello World post pretty much. Welcome to our RSS feed!</description>
</item>
</channel>
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